A GIMM (Gaming Interactive Media Mobile Application) major from Boise State University who has a passion to make visions reality. Whether it is from websites to making games; finding a vision, creating it, and then improving upon it is what she aims to do. She hopes to keep this passion going into the future.
Although Game Development is my major, I had the pleasure in creating websites for personal use and for clients. While my main focus is in frontend development (HTML, CSS, Bootstrap, React, Javascript), I also have experience with backend development (Amazon Web Services).
A website made for Boise State University's Venture College.
I was the main frontend developer and dabbled in some of the backend side.
More Information...
This is a collection of two websites that I created themed around Genshin Impact.
These websites all have Amazon Web Service (AWS) intergration and works with D3.js for displaying types of data.
More
Information...
Being in game development, I have a lot of experience in assisting in the creation of games. I am mainly an artist that have a focus in character art and UI, although I still have a large experience in coding. Games that I made are mainly in Unity (C#), but I have also worked in Unreal (C++) and Renpy (Python).
Drums Duels was made in Unreal, it is a game made to be accessible for our client who was blind.
I worked as the level and UI designer. Although I did some programming for the base of the UI interface.
More Information...
A personal project currently in the works. It uses Ren'py and it is an ode to all the visual novels that
I had the pleasure of playing
More Information...
An educational website and Unity game made to teach students about Idaho's history for Idaho schools.
I worked on the game side as the main artist.
More Information...